We are working diligently to bring you better content Join V.I.P Today. and become part of the Team!
After you Pay for V.I.P click the Email Us link to email your username
and receipt for Activation
Membership Options
Thread Rating:
  • 55 Vote(s) - 3.25 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Making good hair out of demos
Hello Guest!! You need to Register or to view the content
Thanks for teh tip, but i am so new in SL that i don´t know how to detach the mark on the top of the head... i use soalr storm viewer.

can you help again?

Once you xml import the demo you have full control over it. If it imported correctly then it's all linked together properly. Do not unlink the whole thing, there are 70 -150 prims in a normal head of hair. Right click and edit, then check "Edit linked parts", then left click the demo sign up top. It should be highlighted blue at this point. Go to the Build drop down menu and click "unlink" this will unlink just that prim and not the whole thing. When it unlinks it should change to highlighted yellow. Root prims are highlighted yellow. Naturally, if something is a single prim then it is the root prim. Once it is yellow you can delete it. Always remember "Edit linked parts" and "Select Face" are you best friends and will help you from screwing something up beyond repair. However, if you screw up just re-import and start over.

There are many different ways of editing and building so if you find an easier way then go with it. This is just how I do it, others may better advice.
Thanks, gonna try this !
Ready to learn this one. works in all Open Sims?

Possibly Related Threads...
Thread Author Replies Views Last Post
  Tutorial: How to delete demos, avatar skin & Dresses Falcons 11 10,509 08-02-2018, 08:31 AM
Last Post: henvoiv

Forum Jump:

Users browsing this thread: 1 Guest(s)

About Unrestricted Second Life

GoonSquad CopyBot Forum is a place where you can get items for Second Life and other vitual worlds for free. With our CopyBot viewers you can export and import any content from these viryual worlds and modify them in 3D software such as Blender, 3D studio Macx etc...

              Quick Links

              User Links