Is possible to avoid avatar rotate when edit an item?

Thread Started By nutzjoe

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#1
As wrote in the title, when I edit  something rezzed InWorld (no matter if it's a prim or a mesh) my avatar 'kindly' rotate itself to face the object. Most of the times it doesn't matter, but it's quite annoying when I try to 'align' an object to the avatar (ie for comparing the height and the witdh).

So my question is if it's possible to disable in firestorm (or firestorm-like) viewer that behaviour (something to check/uncheck in preferences, or in setting or else)?

Thank you in advance.
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#2
Yes you can disable that feature in the preferences section. I think it’s located in the view section.
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#3
I'm new so i gfuess this works like this?
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#4
It is in move & view in the preferences, look for a thing called "Automatically pose avatar during (select one or more) then deselect "Build/Edit".
Disabling selection targets might also be useful, it is located in "Privacy" under "Lookat".
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