New released TMP body and weights from the shops-issues

Thread Started By Rhiannyr

9559
7
  • 72 Vote(s) - 3.08 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Rate Thread
#1
Hoping someone can help me with this, the body i downloaded from the TMP site for mesh makers and it is an fbx file but when i open it in Blender it is the size of a pin head and i have no idea how to resize it so that i can actually use it.
Reply


#2
(08-01-2016, 08:46 PM)Rhiannyr Wrote:

[To see links please register here]

Hoping someone can help me with this, the body i downloaded from the TMP site for mesh makers and it is an fbx file but when i open it in Blender it is the size of a pin head and i have no idea how to resize it so that i can actually use it.

I don't understand how you were accepted by theshops if you don't even know how to resize things.
Reply


#3
(08-02-2016, 03:01 PM)mryay0miami Wrote:

[To see links please register here]

(08-01-2016, 08:46 PM)Rhiannyr Wrote:

[To see links please register here]

Hoping someone can help me with this, the body i downloaded from the TMP site for mesh makers and it is an fbx file but when i open it in Blender it is the size of a pin head and i have no idea how to resize it so that i can actually use it.


I don't understand how you were accepted by theshops if you don't even know how to resize things.
and why should i not be accepted by the shops? i had never used an fbx file before and the bodies where dont made to be used in Blender so i had to remake them over into blend files. Which btw i did achieve and the mesh i make now fits the TMP body perfectly (btw i didnt much like your attitude)
Reply


#4
First off, we are all family here so lets show respect for eachother. Secondly

[To see links please register here]

 is a VIP. 
Show respect or you will get banned next time. Now an .fbx file FBX (Filmbox) is a file made by 

[To see links please register here]

 You will need an Autodesk program to open this fie like 3DS Max or you can import the file with Blender see video below.


Reply


#5

Wait,,,,, hold teh fuck up,,,,,, I know this mafuka mryay0miami not getting jiggy wif my mafuking VIP member. Fuck a next time.... Catch this B&hammer Bitch!!! Boy dont make me throw your DOX up in here. You dont know who u fuckin wif Nick!! Ole Justin Bieber looking azz white boy!!!! I'll ride your booty like a Unicorn (No Homo)!!!!! Patriotic Nigras 4life!!!



Reply


#6
(08-02-2016, 06:03 PM)Rhiannyr Wrote:

[To see links please register here]

(08-02-2016, 03:01 PM)mryay0miami Wrote:

[To see links please register here]

(08-01-2016, 08:46 PM)Rhiannyr Wrote:

[To see links please register here]

Hoping someone can help me with this, the body i downloaded from the TMP site for mesh makers and it is an fbx file but when i open it in Blender it is the size of a pin head and i have no idea how to resize it so that i can actually use it.



I don't understand how you were accepted by theshops if you don't even know how to resize things.

and why should i not be accepted by the shops? i had never used an fbx file before and the bodies where dont made to be used in Blender so i had to remake them over into blend files. Which btw i did achieve and the mesh i make now fits the TMP body perfectly (btw i didnt much like your attitude)

Can you please explain or do you maybe have a tutorial on how you converting TMP .fbx file into a .blend? I too have this body but haven't done anything with it.
Reply


#7
First, you need at least blender 2.77v. Open Blender, go to file menu, import, FBX, go where you saved the file. Now before you click to import .FBX file you need to scale to 100, default is 1, then go to armature tab and tick automatic bone orientation. Ok now just click to import and voila, should work, you might see it properly. But thats far i can go, not sure what i´m doing wrong i just cant bind the clothes to armature and transfer weights. If someone could do it pls try to make a tutorial for us.
Reply


#8
(09-27-2016, 08:53 AM)omega666 Wrote:

[To see links please register here]

First, you need at least blender 2.77v. Open Blender, go to file menu, import, FBX, go where you saved the file. Now before you click to import .FBX file you need to scale to 100, default is 1, then go to armature tab and tick automatic bone orientation. Ok now just click to import and voila, should work, you might see it properly. But thats far i can go, not sure what i´m doing wrong i just cant bind the clothes to armature and transfer weights. If someone could do it pls try to make a tutorial for us.
Thank you Omega, that was so helpful and very much appreciated:)
Reply




Possibly Related Threads…
Thread Author Replies Views Last Post
  Copybotted Marketplace Shops Condoms 15 16,985 01-22-2017, 09:48 AM
Last Post: Witchi
  [RESOLVED] Intermittent Login Issues Second Life 0 1,875 09-19-2016, 08:26 PM
Last Post: Second Life
  Intermittent Login Issues Second Life 0 1,771 09-19-2016, 04:45 PM
Last Post: Second Life
  [RESOLVED] Intermittent Login Issues Second Life 0 2,104 09-18-2016, 06:06 PM
Last Post: Second Life
  Intermittent Login Issues Second Life 0 1,672 09-18-2016, 11:40 AM
Last Post: Second Life
  Transfer Weights Problem shameronc 1 3,243 09-12-2016, 07:29 AM
Last Post: Lolo
  Rigging Nipple chain issues eliavah 0 2,267 08-27-2016, 04:47 PM
Last Post: eliavah
  Login Issues OwningU 2 4,866 11-30-2013, 04:54 PM
Last Post: scylla

Forum Jump:

1 Guest(s)
Share this:

About Second Life Copybot

Second Life CopyBot Forum is a place where you can get items for Second Life and other vitual worlds for free. With our CopyBot viewers you can export and import any content from these virtual worlds and modify them in 3D software such as Blender, 3D studio Macx etc...