Add thickness to clothes after exporting from MD without adding unnecessary geometry?

Thread Started By Pixel Duster

12292
10
  • 96 Vote(s) - 3.11 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Rate Thread
#2
I don't know if that's possible, since the sheets of fabric used in MD are pretty much 1 sided planes, you have to add the geometry to it because there is nothing there >_<
to kinda lessen the blow and not use solidify on the whole outfit, I would just put parts that require an inside , for example a skirt on it's own layer in MD
Then seperate that in blender and then either make a inverted dupe of the skirt or soidify just that.
Reply




Messages In This Thread
RE: Add thickness to clothes after exporting from MD without adding unnecessary geometry? - by ZeroThe10th - 05-17-2016, 08:35 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Exporting posed avatar for 3D printing? zurafan 4 2,205 01-31-2022, 06:41 PM
Last Post: D0gstar
  Error With Exporting and Importing Head Aooni 0 886 01-17-2022, 12:33 AM
Last Post: Aooni
  Exporting Demo Skins Aooni 1 863 01-13-2022, 07:48 PM
Last Post: D0gstar
  [split] exporting XML satintights 2 1,405 10-19-2021, 12:20 AM
Last Post: satintights
  How to create and rig clothes in blender kitkat10 1 1,494 07-15-2021, 09:56 AM
Last Post: Lagertha
  Exporting stuff from SL FinestSquad 0 968 07-04-2020, 04:30 AM
Last Post: FinestSquad
  Clothes Manuel975 1 1,074 05-15-2020, 06:20 PM
Last Post: Lagertha
  Error with exporting kittenfluff11 3 2,075 05-10-2020, 10:59 AM
Last Post: Lagertha
  exporting/editing/importing not full perm skin metalh3ad 1 1,562 04-28-2020, 02:09 PM
Last Post: Lagertha
  Exporting from Blender killing skeleton garybananas 0 1,136 02-04-2020, 08:45 AM
Last Post: garybananas

Forum Jump:

1 Guest(s)
Share this:

About Second Life Copybot

Second Life CopyBot Forum is a place where you can get items for Second Life and other vitual worlds for free. With our CopyBot viewers you can export and import any content from these virtual worlds and modify them in 3D software such as Blender, 3D studio Macx etc...