Help: Ripping Sounds - Printable Version +- Second Life Copybot Forum (https://secondlifecopybot.com) +-- Forum: ★☆ Start Here before doing anything else!! ☆★ (https://secondlifecopybot.com/Forum-%E2%98%85%E2%98%86-Start-Here-before-doing-anything-else-%E2%98%86%E2%98%85) +--- Forum: STEP 3: TUTORIALS (https://secondlifecopybot.com/Forum-STEP-3-TUTORIALS) +--- Thread: Help: Ripping Sounds (/Thread-Help-Ripping-Sounds) |
Help: Ripping Sounds - ZeroThe10th - 09-21-2014 SOUNDS ------- Object sounds- Extinction: When it comes to extracting sounds I find that the Extinction viewer is the best tool for this, so the instructions will be for Ex viewer. ::Sounds from Objects:: Right click on the object with the sound. From the pie menu select Edit With the build menu open navigate to the CONTENT tab. Double click on the sound file ( The item with the speaker icon) A window will open with the following ------------------------------ PLAY LOCALLY- Play the sound so that only you can hear it. PLAY IN WORLD- Plays the sound on the world channel allowing everyone to hear it. PLAY AMBIENT- Plays the sound on the Ambient channel COPY UUID- Copies the sounds UUID to the Clipboard SAVE OGG- Saves the sound in .OGG format SAVE WAV- SAves the Sound in . WAV format. ----------------------------- Sounds like animations need to be reuploaded to be used, you can not extract them to your permanent inventory. If you want to save money/Use the sounds for free you have to use the UUID ::Sounds from Avatars: Getting sounds from other will require you to use the sound explorer. So at the top of your viewer select EXTINCTION SOUNDS > SOUND EXPLORER Now the sound explorer is a beast of a tool I'll explain how it works At the top you'll see filter check boxes One for SOURCES and CONTROLS =================================== SOURCES: AVATAR- The Explorer scans for sounds coming from People OBJECTS- The explorer scans for sounds coming from Object Collisions- The Explorer scans for sounds that comes from collisions ------- CONTROLS: OWNED: Will filter only things owned by you REPEATS: Will filter sounds that loop Pause Log: .. well not sure about that one.. >_> ---------- At bottom you'll see action buttons LOCALLY- Play the sound so that only you can hear it. PLAY WORLD- Plays the sound on the world channel allowing everyone to hear it. AMBIENT- Plays the sound on the Ambient channel UUID- Copies the sounds UUID to the Clipboard SAVE OGG- Saves the sound in .OGG format SAVE WAV- SAves the Sound in . WAV format. STOP: Stops the sound from playing BLACKLIST: Mutes the sound LOOK AT: Focuses the camera on the source of the sound. ================================ Now that you know what each box does, all you have to do is check the right one and get the sound you want |