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Maitreya Lara tutorial with dev kit - Printable Version

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RE: Maitreya Lara tutorial with dev kit - Fiona Meads - 07-21-2016

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RE: Maitreya Lara tutorial with dev kit - shvf - 07-21-2016

This is a very good kit.


RE: Maitreya Lara tutorial with dev kit - Lolo - 09-12-2016

(07-12-2016, 01:21 PM)travis233 Wrote: I can't find the Alter to Rest pose when I'm about to rig the mesh to the bones. I am running blender 2.72b and avastar 1.7.0. Someone please help me D: !!:(

it's in the avastar tab, under the "bind to armature" button (the last box)


RE: Maitreya Lara tutorial with dev kit - sueastside - 01-29-2017

i was wondering since im not really a blender user has anyone come up for a soulution on making it possible to transfer it over to Maya ? sorry if this has been asked before but working in blender is rather hard for me LOL


RE: Maitreya Lara tutorial with dev kit - daxxx - 05-09-2017

Someones has a FBX that can work in Maya/3ds Max ?


RE: Maitreya Lara tutorial with dev kit - Jaan - 07-12-2018

(05-05-2016, 06:41 PM)grezz Wrote:
(05-05-2016, 06:11 PM)RiderLibertas Wrote:
(05-05-2016, 05:57 PM)grezz Wrote: I had reported this problem to zero when she first uploaded the kit - she said that the body was rotated on the z axis at some point (probably after it was bound) and messing with the sliders somehow makes it jump back.

I've fixed it om my installation, in a rather roundabout way, by exporting the body then deleting it from the kit. I then loaded the kit (minus the body) into the latest blender/avastar combo (2.77/17.2) - this actually updated the armature to the new latest version. I then imported the body I exported earlier and bound it to the armature.

That's how I did it, but I suppose that if you don't want to upgrade you could export the body and delete it, delete the aramature, add a new avastar avatar (without triangles) then import the body again and bind it.




I don't think I have the skills to do this.  I have the updated blender/avaster.  I exported the Lara body for use in MD so I have that.  I don't know how to import the Lara body and bind it to the avastar armature though.  Anyone know if there is a tutorial anywhere on how to do that?



They're the skills you need to use the kit in the first place and Zero's 1 hour tutorial should bring you up to speed. You bind the body to the armature in exactly the same way as you do it to bind clothes to the armature. Just make sure that you select keep in the binding options so you don't lose the weights.
Export and import the body by choosing collada from the import/export options. I believe i used the collada (avastar) one - not sure if the other will work for this.
I'll try and make things easier by uploading my blender file though - it's here https://mega.nz/#!iw0khIqJ!aa9IC2D3daVE7kel5l19fkWHoSW2Z7Z9rsv56osZ8KQ

Use at your own risk though - no guarantees I haven't broken anything in the kit when making my changes. Maybe I just haven't found out yet! I do use that blender file to rig clohes that I upload to SL though.
 Thank you for sharing the link and your work is done. I'm using Blender 2.79 and Avastar 2.4. It's not the subject of this discussion, but I'm looking for information from the Lara devkit parameters to use in Blender's new DevKit Manager tool. Do you or anyone here know to tell me?


RE: Maitreya Lara tutorial with dev kit - KassyFox - 09-16-2018

work blender 2.79 and avastar 2 (new rig)?


RE: Maitreya Lara tutorial with dev kit - fruitygoon - 10-13-2018

very nice thankyou much


RE: Maitreya Lara tutorial with dev kit - dfjg0241 - 11-13-2018

Thank You fot share


RE: Maitreya Lara tutorial with dev kit - abggg - 09-14-2019

is this still a good dev kit to use or is it outdated?